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ENGINEERING DIVISION |
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“Working To Bring The Virtual World Alive Before Your Eyes“
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The vUSCG Engineering Division is a group of highly skilled individuals who bring specialized real world skills to the Virtual U.S. Coast Guard and allow us to utilize technology to create the most realistic and accurate simulation of the VUSCG. This also allows the VUSCG to develop its own technical applications without having to rely on currently available technologies. vUSCG Engineering covers all aspects of technical knowledge in both the real world and flight simulation world. We cover a wide range of technology issues along with research and development relating to real world flight, navigation, communications, flight simulator, software, hardware, aircraft, scenery, and computer performance. Our job is to provide cutting edge technology to the vUSCG. We are expected to come up with break through technologies and solve problems with equipment, computers, software, and aircraft as they arise. Our “Direct Officer Commission Program “ allows people with special real world technical skills to become vUSCG officers immediately by contributing their expertise to our organization. If you have a background in any of the following or have real world experience in any of these areas and are interested in joining our team, please submit a request under the recruiting button on the main page and explain your background in the comments field. We will contact you and let you know if you qualify for the direct officer commission program. If you are already a vUSCG member and would like to join the Engineering Division in addition to your normal duties, send an email with a request to your commander and we will get back to you and let you know if you qualify. We accept people with proven experience in one of the following areas. We are looking for “self starters” who have the time to commit to large scale projects from concept to completion including testing. This position carries with it the prestige of being an Engineering Developer for the vUSCG, the premier search and rescue organization in the flight simulation world. Our commitment is to maintain the most realistic simulation as possible while providing a enjoyable experience for pilots of flight sim.
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Check the vUSCG Forums for information on current and active projects. |
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Flight simulator 2004/X aircraft design/repaint Aircraft .air files and mdl files (design and R&D)Flight simulator 2004/X scenery design Flight simulator 2004/X macro file designFlight simulator 2004/X panel design |
Web page programming and SQL databases Computer programmingReal world terminal instrument procedure specialist Real world computer professional (experience in optimizing computer performance) |
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vUSCG Engineering Current Staff |
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Engineering Director: |
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vADM Grant Ivey, CG-01 |
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Assistant Engineering Director (Scenery Design) |
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vRADM(LH) Jason Bergeron, CG9001 |
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Assistant Engineering Director (Scenery Placement) |
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vRADM Jason Cyphers, CG0004 |
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Assistant Engineering Director(s) in Web Design |
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vRADM Jason Cyphers, CG0004 vRADM(LH) Chris Wooton CG2001 |
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©2000-2008 Virtual United States Coast Guard. All Rights Reserved. an |
| IMPORTANT: The Virtual United States Coast Guard (vUSCG) is in no way affiliated with the the United States Coast Guard, the U.S. Department of Homeland Security or any other agency of the United States Government. These pages are to be used for entertainment and/or educational purposes only. |
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Please contact the VUSCG Commandant to report any problems with the VUSCG websiteort |